King Vitaman
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Hey, I'm Jeremiah Palecek and I like to paint:)

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Tuesday, January 23, 2007
PacMan Ghosts

My girlfriend Jana made me these pacman ghosts for my birthday. They are super cute! sorry, they aren't for sale:)
posted by Jeremiah Palecek @ 9:11 PM  
Sunday, January 21, 2007
The Last Starfighter


The last starfighter was a science fiction movie which came out in 1984. The film's basic premise was based off of current urban legend of the time. The legend was that video games were actually secret training stations which harvested data for military recruitment agencies.

In the last starfighter we see Alex Rogan, a teenager living in a remote trailer park named "star light star bright". One dark night after beating the high score on the game he is approached by the games inventor who is named centauri. Centauri takes him into his vehicle and he quickly realises the vehicle is actually a spaceship. Alex needs to defend the galaxy from the evil Xur and the Ko-Dan.

I've put my portrait in the space suit of the Star League fighter pilots. If you are interested in a similar portrait of yourself wearing a similar space suit you can email me, and we'll work out the details.:)The l
posted by Jeremiah Palecek @ 8:28 PM  
Thursday, January 18, 2007
Aero Fighters


Aero Fighters was a cabinet game later adapted for the Neo Geo system. It was a scrolling fighting game where you blow up many different targets which are trying to get you. In this painting I have chosen to paint only one of the gun turrets that was trying to take out your jet.
posted by Jeremiah Palecek @ 11:30 AM  
Wednesday, January 17, 2007
Pig Lungs Digitized


I found this image in an old biology textbook. I'm still searching for more information on the subject and practice of this early form of digital x ray. This painting depicts an image of pig lungs done with one of the first digital x ray machines.
posted by Jeremiah Palecek @ 6:37 PM  
Tuesday, January 16, 2007
Sign in to Gmail


The internet is always in flux. Well, that's really the understatement of the year. The internet is always being overhauled, re-designed, and broken links are being fixed, and people are spamming, and etc. etc.. Managing a webpage reminds me of my grandfather who was a farmer. While he did produce flax, and wheat which was for sale. The majority of the time I remember him was spent fixing broken tractors, and welding already precarious scoops onto loaders. Now, why do I bring this up in connection with a painting of the Gmail login? Well, from an early age I had a specific propensity to archive things. Things that were changing. I organized the world according to time periods, and kept a diary of both my dreams, as well as my life since age 8. This is the way the Gmail login looks today. But who remembers the original webcrawler icon? For me, while this electronic image is merely a logo, the time period in which I used Webcrawler reminds of a certain period of my life as well as a very specific period of time in which I used it. By creating these paintings of digital imagery, Im not only archiving bits of nostalgia. I'm also organizing different periods of my life. Some days when I'm visiting a page I ve been going to for years and there's been a major site overhaul I almost feel betrayed. Where is my login button? Why did they change the banner? Something that has become automatic is slowed down a bit, and suddenly that gmail page I've been using for years looks totally different. So, the painting above is the way Gmail looks as of Tuesday, January 16. As it changes through the years (probably many years since google rarely changes their design), the painting will stay the same. I like that.
posted by Jeremiah Palecek @ 4:01 PM  
Monday, January 15, 2007
  • Data in Star Trek


  • Who dosn't love Data, and his quest for human emotions? Data is played by Brent Spiner in the classic series Star Trek The Next Generation. Data's originally planned backstory was that he had been created by aliens. The backstory appears in the novelisation of "Encounter at Farpoint" by David Gerrold, which has Data having been built by alien machines from Kiron III, in order to preserve the memories of a wiped-out human colony.

    The episode "Datalore" abandoned this backstory, and instead had the cyberneticist Dr. Noonien Soong creating Data on Omicron Theta after several attempts. In the episode, Data's immediate predecessor, Lore, Data's "evil twin", is reactivated. Data discovers in the episode that he was active on Omicron Theta, but Soong deactivated him and erased most of his memories (although he retains the contents of the Omicron Theta colonists' journals) at some point prior to the Crystalline Entity's attack on the colony. The creature destroyed almost all the life on the planet, and Data was then found and reactivated by Starfleet officers. Another of Data's predecessors, B-4, is discovered in the movie Star Trek: Nemesis. He is functional but dim-witted.
    posted by Jeremiah Palecek @ 1:48 AM  
    Sunday, January 14, 2007
    ASCII


    Here is my first attempt at some ASCII art. I'd like to do more, but damn, this stuff is time consuming.
    posted by Jeremiah Palecek @ 5:54 PM  
    Found Pixelated Quick Time Player


    I must start this post by saying. This is not a painting. It's a piece of found internet art. While watching the video for the World Chess Boxing Organisation I paused it to buffer the video. As I sat and stared at the screen I saw this great pixelated image which came up between edits during the video. See? This is how you start seeing the internet when you've been painting these pixelated paintings for the last 6 years.
    posted by Jeremiah Palecek @ 3:03 PM  
    Saturday, January 13, 2007
    human cut-out
    posted by Jeremiah Palecek @ 6:48 PM  
    Friday, January 12, 2007
    quick video from my new opening


    hee hee
    posted by Jeremiah Palecek @ 10:54 PM  
    Wednesday, January 10, 2007
  • Qix
  • I really liked the abstract nature of this game. Abstract as it concerns painting, not in gameplay. I won't make the easy correlation to Mondrian, but the elements are there in a funny sort of way. :)

    The objective of Qix is to fence off, or "claim", a supermajority of the playfield. At the start of each level, the playing field is a large, empty rectangle, containing the Qix—a sticklike entity that performs graceful, but unpredictable motions within the confines of the rectangle.

    The player controls a small diamond-shaped marker that can move around the edges of the rectangle.

    To claim an area of the screen, the player must detach from an edge and draw Stix within the rectangle. Stix are simply lines traced out by moving the marker. When the marker completes a closed shape, the captured area becomes solid and points are awarded.

    posted by Jeremiah Palecek @ 4:51 PM  
  • Q Bert



  • A two-legged, big-nosed, orange creature jumps diagonally around on a pyramid, changing the color of the blocks he lands on. Avoid most moving objects and characters while luring Coily, the snake, to his demise by jumping off the edge of the pyramid onto one of the flying disks. The game has nine levels of four rounds each.
    posted by Jeremiah Palecek @ 11:33 AM  
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